killedwithlove: (Default)
Cole ([personal profile] killedwithlove) wrote2017-01-26 09:52 am

Fade Rift: App

NATIVE APPLICATION


PLAYER

Name: Jemisard
Age: 30+
Contact: PM [personal profile] killedwithlove or [plurk.com profile] jemisard
Other Characters: No
Interests: I just hear so many good things from friends who are in the game and I love Dragon Age and have rped and written from it for quite a while. I'm really interested in a lot of personal stuff with others and helping Cole grow as an individual through helping and connecting with other individuals.

CHARACTER

Name: Cole
Canon/OC: Canon
Journal: [personal profile] killedwithlove
Race: Spirit
Nationality: n/a
Occupation: n/a
Mage or Non-Mage: Non-Mage
Age: Undefinable (appears no older than 20, manifested in Thedas three years ago, age of the spirit unknown)

History

Cole's Wikia Page

Personality

Cole is Compassion. Compassion who has learned suffering without end except death, and he has walked the line of being Mercy and nearly tumbled into Despair before being helped back from that edge. Cole will always endeavour to do the least hurt and harm to people, even if that means killing someone who won't stop hurting others. He has near boundless compassion and empathy, (thought Erimond is still just an asshole), so he will understand why people do what they do emotionally, even if he doesn't agree with them.
To this end, Cole is walking a strange line between something spirit and something human. He has the memories of being a living person. He knows he's actually a creature of the Fade who can't go home. He constantly experiences and lives others emotions and memories and frequently struggles with the idea that mortals have an 'inside' and an 'outside'. Spirits are what they are whole heartedly, so the notion of thought/feeling and action not being aligned is something he still hasn't mastered. This often leads to him reading memories and thoughts and promptly asking about them or bringing them up with no regard or understanding that these might be private and shouldn't be shared. Dorian infamously offered him a chance to ask anything he wanted and found some painfully intimate points brought to light in front of others. Cole never means to embarrass people but he has a poor grasp of socially appropriate, privacy and no sense of shame.
He can still keep secrets. He has never told what he knows about Blackwall's past. He can feel how desperately Blackwall wants that to never come to light.
Compassion is not pacifism. Animals and people need to eat and survive and that's just part of nature, as much as he himself is. Sometimes, as much as he might not like it, the best he can offer is a clean and pain free death, which is why his natural specialisation is Assassin.

Revisions

Normally, spirits are very simple things. They are what they are with their total and whole being. Compassion is literally only Compassion, with no capacity to be angry at hurts caused, no insight into why it causes the reaction it does, nothing but empathy for the mortals. Cole is not like this. Cole has walked the line of being Despair, he has been Mercy and more than anything, he has memories and complexities to him. He's angry that he was left to die/Cole was left to die. He's scared of being a monster. He enjoys simply having company and being with people. These layers make Cole unlike any spirit experienced before. And, even more strangely, Cole is manifested in Thedas. All spirits use a host to exist in the world for any length of time. Spirits without hosts are warped, their natures shredded by the confusion of reality. Cole is none of these. Cole is a spirit who has manifested as a young man and continues to remain so, unable and unwilling to contemplate changing his shape like most of his brethren could.

Interesting, despite being so different, Cole's only real opinion on being how he is is that he can help more people more effectively like this. He enjoys interacting with mortals in their world and learning about them (though he doesn't sleep or eat and intact seems to find the idea of eating revolting, despite having done it when he travelled with Rhys and company from Adamant). He has some mild curiosity about interacting with the world, but little emotions on being how he is, except that he's content as is.

He has little desires for himself at present. I would like to explore his growth into a being who does want things for himself and forms those opinions in the game.

Opinions & Affiliations

Cole ultimately just wants people to be good to each other. He doesn't really understand the idea of viewing an organisation as an entity and only sees individuals and their unique thoughts and feelings.

Revision
Cole understands that a lot of Circles suffered under Templars. The White Spire was plagued by troubles shortly before it revolted against its Templars, mostly stemming from the Templars fear and paranoia and subsequent cruelty to the mages being met by the mages feeling that fighting was their only option. He experienced Templar neglect and cruelty first hand. He does not think that mages should use violence in return. Cole is very much an adherent to "An eye for an eye leaves the whole world blind", because more cruelty and hurt cannot bring people to be happy and not hurting.

The Grey Wardens have opened Cole's eyes to the possibility of being forced to hurt people. Worse, people he cares for and tries to help. He understands how each Warden came to their decision, the pain it caused them to make the choice they did (even if he thinks demon summoning is never a good idea) and he will always push for empathy and lenience for those who regret any harm they caused. This is true for most people, not just the Grey Wardens. Cole believes in second chances; it's the very wish which shaped him into the world. Being an empath just makes him more able to understand where people came from and to work with them through why it might have been a bad decision.

Be kind. But carry a sharp knife, in case something must be stopped.


Adaptation

N/A

Strengths & Weaknesses

Rogue: Twin Knives, Specialisation: Assassin

He's an invisible, amnesia inducing spirit who can possibly move through locked doors and read people's mind and intentions.

He's really bad at pretending to be people. And doing basic human things, like sleeping and eating (he doesn't need to), washing (he doesn't sweat, but he does get sprayed with blood) and has fairly questionable taste in hats. He often forgets to let people see him. He very easily comes off as creepy, just, keep him away from anyone you need to win over socially.

Inventory

Hat. Armour. Two knives of questionable origin.

Motivation

Cole wants to help.

SAMPLES

PSL in world
Meme link

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